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Learning Python: Powerful Object-Oriented Programming, 5th Edition

MRP: Rs.1,600.00
Price in points: 1600 points
In stock

Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages.

Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code.

  • Explore Python’s major built-in object types such as numbers, lists, and dictionaries
  • Create and process objects with Python statements, and learn Python’s general syntax model
  • Use functions to avoid code redundancy and package code for reuse
  • Organize statements, functions, and other tools into larger components with modules
  • Dive into classes: Python’s object-oriented programming tool for structuring code
  • Write large programs with Python’s exception-handling model and development tools
  • Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing
About the Author
Mark Lutz
is a leading Python trainer, the author of Python’s earliest and best-selling texts, and a pioneering figure in the Python world.

Mark is the author of the three O’Reilly books: Learning Python, Programming Python, and Python Pocket Reference, all currently in fourth or fifth editions. He has been using and promoting Python since 1992, started writing Python books in 1995, and began teaching Python classes in 1997. As of Spring 2013, Mark has instructed 260 Python training sessions, taught roughly 4,000 students in live classes, and written Python books that have sold 400,000 units and been translated to at least a dozen languages.

Together, his two decades of Python efforts have helped to establish it as one of the most widely used programming languages in the world today. In addition, Mark has been in the software field for 30 years. He holds BS and MS degrees in computer science from the University of Wisconsin where he explored implementations of the Prolog language, and over his career has worked as a professional software developer on compilers, programming tools, scripting applications, and assorted client/server systems.

Table of Contents

1. Getting Started

Chapter 1 A Python Q&A Session

Chapter 2 How Python Runs Programs

Chapter 3 How You Run Programs

2. Types and Operations

Chapter 4 Introducing Python Object Types

Chapter 5 Numeric Types

Chapter 6 The Dynamic Typing Interlude

Chapter 7 String Fundamentals

Chapter 8 Lists and Dictionaries

Chapter 9 Tuples, Files, and Everything Else

3. Statements and Syntax

Chapter 10 Introducing Python Statements

Chapter 11 Assignments, Expressions, and Prints

Chapter 12 if Tests and Syntax Rules

Chapter 13 while and for Loops

Chapter 14 Iterations and Comprehensions

Chapter 15 The Documentation Interlude

4. Functions and Generators

Chapter 16 Function Basics

Chapter 17 Scopes

Chapter 18 Arguments

Chapter 19 Advanced Function Topics

Chapter 20 Comprehensions and Generations

Chapter 21 The Benchmarking Interlude

5. Modules and Packages

Chapter 22 Modules: The Big Picture

Chapter 23 Module Coding Basics

Chapter 24 Module Packages

Chapter 25 Advanced Module Topics

6. Classes and OOP

Chapter 26 OOP: The Big Picture

Chapter 27 Class Coding Basics

Chapter 28 A More Realistic Example

Chapter 29 Class Coding Details

Chapter 30 Operator Overloading

Chapter 31 Designing with Classes

Chapter 32 Advanced Class Topics

7. Exceptions and Tools

Chapter 33 Exception Basics

Chapter 34 Exception Coding Details

Chapter 35 Exception Objects

Chapter 36 Designing with Exceptions

8. Advanced Topics

Chapter 37 Unicode and Byte Strings

Chapter 38 Managed Attributes

Chapter 39 Decorators

Chapter 41 All Good Things

9. Appendixes


Mark Lutz
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